-Eyes Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
N Rarity
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


If this card is discarded to the GY: Special Summon it.

UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
UR Rarity
Fiendsmith Engraver
LIGHT 6
Fiendsmith Engraver
  • ATK:

  • 1800

  • DEF:

  • 2400


You can discard this card; add 1 "Fiendsmith" Spell/Trap from your Deck to your hand. You can target 1 "Fiendsmith" Equip Card you control and 1 monster on the field; send them to the GY. If this card is in your GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; Special Summon this card. You can only use each effect of "Fiendsmith Engraver" once per turn.

UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
UR Rarity
Lacrima the Crimson Tears
LIGHT 4
Lacrima the Crimson Tears
  • ATK:

  • 1200

  • DEF:

  • 1200


(This card is always treated as a "Fiendsmith" card.) If this card is Normal or Special Summoned: You can send 1 "Fiendsmith" card from your Deck to the GY, except "Lacrima the Crimson Tears". During your opponent's turn, if this card is in your GY (Quick Effect): You can target 1 "Fiendsmith" Link Monster in your GY; shuffle this card into the Deck, and if you do, Special Summon that monster. You can only use each effect of "Lacrima the Crimson Tears" once per turn.

R Rarity
Manju of the Ten Thousand Hands
R Rarity
Manju of the Ten Thousand Hands
R Rarity
Manju of the Ten Thousand Hands
LIGHT 4
Manju of the Ten Thousand Hands
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal or Flip Summoned: You can add 1 Ritual Monster or 1 Ritual Spell from your Deck to your hand.

UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
UR Rarity
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.

UR Rarity
Mitsurugi no Mikoto, Aramasa
UR Rarity
Mitsurugi no Mikoto, Aramasa
UR Rarity
Mitsurugi no Mikoto, Aramasa
DARK 4
Mitsurugi no Mikoto, Aramasa
  • ATK:

  • 1200

  • DEF:

  • 900


If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" monster from your Deck to your hand, except "Mitsurugi no Mikoto, Aramasa". If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Aramasa" once per turn.

R Rarity
Mitsurugi no Mikoto, Kusanagi
R Rarity
Mitsurugi no Mikoto, Kusanagi
R Rarity
Mitsurugi no Mikoto, Kusanagi
DARK 4
Mitsurugi no Mikoto, Kusanagi
  • ATK:

  • 1600

  • DEF:

  • 400


If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.

SR Rarity
Mitsurugi no Mikoto, Saji
SR Rarity
Mitsurugi no Mikoto, Saji
SR Rarity
Mitsurugi no Mikoto, Saji
DARK 4
Mitsurugi no Mikoto, Saji
  • ATK:

  • 1000

  • DEF:

  • 1700


If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

R Rarity
Night Sword Serpent
R Rarity
Night Sword Serpent
R Rarity
Night Sword Serpent
WATER 4
Night Sword Serpent
  • ATK:

  • 500

  • DEF:

  • 600


If this card is sent to the GY by a card effect: You can Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Night Sword Serpent" once per turn.

N Rarity
Retaliating "C"
N Rarity
Retaliating "C"
N Rarity
Retaliating "C"
EARTH 4
Retaliating "C"
  • ATK:

  • 1400

  • DEF:

  • 1400


During either player's turn, when your opponent activates a Spell Card that includes an effect that Special Summons a monster(s): You can Special Summon this card from your hand. If Summoned this way, while this card is face-up on the field, any card sent to the Graveyard is banished instead. If this card is sent from the field to the Graveyard: You can add 1 EARTH Insect-Type monster with 1500 or less ATK from your Deck to your hand, except "Retaliating "C"".

SR Rarity
Santa Claws
SR Rarity
Santa Claws
SR Rarity
Santa Claws
LIGHT 6
Santa Claws
  • ATK:

  • 1200

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.

UR Rarity
Ame no Habakiri no Mitsurugi
UR Rarity
Ame no Habakiri no Mitsurugi
UR Rarity
Ame no Habakiri no Mitsurugi
DARK 8
Ame no Habakiri no Mitsurugi
  • ATK:

  • 2400

  • DEF:

  • 1800


You can Ritual Summon this card with "Mitsurugi Ritual". Monsters your opponent controls lose 800 ATK. You can reveal this card in your hand; Special Summon 1 "Mitsurugi" monster from your Deck, then Tribute 1 monster you control. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per Duel. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Habakiri no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Ame no Habakiri no Mitsurugi" once per turn.

UR Rarity
Ame no Murakumo no Mitsurugi
UR Rarity
Ame no Murakumo no Mitsurugi
UR Rarity
Ame no Murakumo no Mitsurugi
DARK 8
Ame no Murakumo no Mitsurugi
  • ATK:

  • 3200

  • DEF:

  • 800


You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.

SR Rarity
Futsu no Mitama no Mitsurugi
SR Rarity
Futsu no Mitama no Mitsurugi
SR Rarity
Futsu no Mitama no Mitsurugi
DARK 8
Futsu no Mitama no Mitsurugi
  • ATK:

  • 2000

  • DEF:

  • 3400


You can Ritual Summon this card with "Mitsurugi Ritual". If your opponent Special Summons a monster(s) (except during the Damage Step): You can target 1 Reptile monster in your GY, except "Futsu no Mitama no Mitsurugi"; Special Summon it. You can only activate this effect of "Futsu no Mitama no Mitsurugi" once per Chain. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Futsu no Mitama no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Futsu no Mitama no Mitsurugi" once per turn.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
UR Rarity
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.



    Tag(s):

    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    UR Rarity
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.



      Tag(s):

      UR Rarity
      Fiendsmith's Tract
      UR Rarity
      Fiendsmith's Tract
      UR Rarity
      Fiendsmith's Tract
      Spell Normal
      Fiendsmith's Tract

        Add 1 LIGHT Fiend monster from your Deck to your hand, then discard 1 card. You can banish this card from your GY; Fusion Summon 1 "Fiendsmith" Fusion Monster from your Extra Deck, using monsters from your hand or field. You can only use each effect of "Fiendsmith's Tract" once per turn.

        R Rarity
        Mitsurugi Magatama
        R Rarity
        Mitsurugi Magatama
        R Rarity
        Mitsurugi Magatama
        Spell Quick
        Mitsurugi Magatama

          During the Main Phase: Activate 1 of these effects; ● Tribute 1 Reptile monster, then target 1 face-up card your opponent controls; destroy it. ● Ritual Summon 1 "Mitsurugi" Ritual Monster from your hand, by Tributing monsters you control whose total Levels equal or exceed its Level. You can only activate 1 "Mitsurugi Magatama" per turn.

          N Rarity
          Mitsurugi Mirror
          N Rarity
          Mitsurugi Mirror
          N Rarity
          Mitsurugi Mirror
          Spell Normal
          Mitsurugi Mirror

            This card can be used to Ritual Summon any Reptile Ritual Monster from your hand or GY. You must also Tribute Reptile monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster. If "Ame no Murakumo no Mitsurugi", "Futsu no Mitama no Mitsurugi", or "Ame no Habakiri no Mitsurugi" you control is Tributed, while this card is in your GY: You can shuffle this card into the Deck. You can only use each effect of "Mitsurugi Mirror" once per turn.

            UR Rarity
            Mitsurugi Prayers
            UR Rarity
            Mitsurugi Prayers
            UR Rarity
            Mitsurugi Prayers
            Spell Quick
            Mitsurugi Prayers

              When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.

              SR Rarity
              Mitsurugi Ritual
              SR Rarity
              Mitsurugi Ritual
              SR Rarity
              Mitsurugi Ritual
              Spell Normal
              Mitsurugi Ritual

                This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.

                R Rarity
                Mitsurugi Sacred Boundary
                R Rarity
                Mitsurugi Sacred Boundary
                R Rarity
                Mitsurugi Sacred Boundary
                Spell Continuous
                Mitsurugi Sacred Boundary

                  Your opponent cannot target "Mitsurugi" Ritual Monsters you control with effects of monsters that were Special Summoned from the Extra Deck. You can target 4 "Mitsurugi" cards in your GY, except "Mitsurugi Sacred Boundary"; shuffle them into the Deck, then if your opponent controls a monster, make them Tribute 1 monster they control (their choice). You can only use this effect of "Mitsurugi Sacred Boundary" once per turn.

                  SR Rarity
                  Pre-Preparation of Rites
                  SR Rarity
                  Pre-Preparation of Rites
                  SR Rarity
                  Pre-Preparation of Rites
                  Spell Normal
                  Pre-Preparation of Rites

                    Add 1 Ritual Spell from your Deck to your hand, and add 1 Ritual Monster from your Deck or GY to your hand whose name is listed on that Ritual Spell. You can only activate 1 "Pre-Preparation of Rites" per turn.

                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    UR Rarity
                    Triple Tactics Talent
                    Spell Normal
                    Triple Tactics Talent

                      If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.



                      Tag(s):

                      SR Rarity
                      Evenly Matched
                      SR Rarity
                      Evenly Matched
                      SR Rarity
                      Evenly Matched
                      Trap Normal
                      Evenly Matched

                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.

                        N Rarity
                        Mitsurugi Great Purification
                        N Rarity
                        Mitsurugi Great Purification
                        N Rarity
                        Mitsurugi Great Purification
                        Trap Normal
                        Mitsurugi Great Purification

                          When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mitsurugi Great Purification" effect per turn, and only once that turn.

                          Extra Deck

                          UR Rarity
                          Fiendsmith's Desirae
                          UR Rarity
                          Fiendsmith's Desirae
                          UR Rarity
                          Fiendsmith's Desirae
                          LIGHT 9
                          Fiendsmith's Desirae
                          • ATK:

                          • 2800

                          • DEF:

                          • 2400


                          "Fiendsmith Engraver" + 2 LIGHT Fiend monsters (Quick Effect): You can negate the effects of a number of face-up cards on the field, up to the total Link Rating of Link Monsters equipped to this card, until the end of this turn. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck, then target 1 card on the field; send it to the GY. You can only use each effect of "Fiendsmith's Desirae" once per turn.

                          UR Rarity
                          Fiendsmith's Lacrima
                          UR Rarity
                          Fiendsmith's Lacrima
                          UR Rarity
                          Fiendsmith's Lacrima
                          LIGHT 6
                          Fiendsmith's Lacrima
                          • ATK:

                          • 2400

                          • DEF:

                          • 2400


                          2 LIGHT Fiend monsters Monsters your opponent controls lose 600 ATK. You can only use each of the following effects of "Fiendsmith's Lacrima" once per turn. If this card is Fusion Summoned: You can target 1 of your LIGHT Fiend monsters that is banished or in your GY; add it to your hand or Special Summon it. If this card is sent to the GY: You can shuffle 1 other LIGHT Fiend monster from your GY into the Deck/Extra Deck; inflict 1200 damage to your opponent.

                          SR Rarity
                          Fiendsmith's Agnumday
                          SR Rarity
                          Fiendsmith's Agnumday
                          SR Rarity
                          Fiendsmith's Agnumday
                          LIGHT
                          Fiendsmith's Agnumday
                          • ATK:

                          • 1800

                          • LINK-3

                          Link Arrow:

                          Top

                          Bottom-Left

                          Bottom-Right


                          2+ monsters, including a LIGHT Fiend monster Once per turn (Quick Effect): You can target 1 LIGHT non-Link Fiend monster in your GY; Special Summon it, and if you do, equip this card you control to that monster as an Equip Spell with the following effects. ● The equipped monster gains ATK equal to the total Link Rating of Link Monsters equipped to it x 600. ● If the equipped monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.

                          SR Rarity
                          Fiendsmith's Requiem
                          SR Rarity
                          Fiendsmith's Requiem
                          SR Rarity
                          Fiendsmith's Requiem
                          LIGHT
                          Fiendsmith's Requiem
                          • ATK:

                          • 600

                          • LINK-1

                          Link Arrow:

                          Bottom


                          1 LIGHT Fiend monster You can only Special Summon "Fiendsmith's Requiem(s)" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Fiendsmith" monster from your hand or Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell that gives it 600 ATK. You can only use this effect of "Fiendsmith's Requiem" once per turn.

                          SR Rarity
                          Fiendsmith's Sequence
                          SR Rarity
                          Fiendsmith's Sequence
                          SR Rarity
                          Fiendsmith's Sequence
                          LIGHT
                          Fiendsmith's Sequence
                          • ATK:

                          • 1200

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 monsters, including a LIGHT Fiend monster During your Main Phase: You can Fusion Summon 1 Fiend Fusion Monster from your Extra Deck, by shuffling its materials from your GY into the Deck. You can target 1 LIGHT non-Link Fiend monster you control; equip this card from your field or GY to that monster you control as an Equip Spell with the following effect. ● Your opponent cannot target the equipped monster with card effects. You can only use each effect of "Fiendsmith's Sequence" once per turn.

                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          UR Rarity
                          I:P Masquerena
                          DARK
                          I:P Masquerena
                          • ATK:

                          • 800

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.

                          UR Rarity
                          S:P Little Knight
                          UR Rarity
                          S:P Little Knight
                          UR Rarity
                          S:P Little Knight
                          DARK
                          S:P Little Knight
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Left

                          Right


                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.

                          UR Rarity
                          Underworld Goddess of the Closed World
                          UR Rarity
                          Underworld Goddess of the Closed World
                          UR Rarity
                          Underworld Goddess of the Closed World
                          LIGHT
                          Underworld Goddess of the Closed World
                          • ATK:

                          • 3000

                          • LINK-5

                          Link Arrow:

                          Top

                          Top-Right

                          Right

                          Bottom

                          Bottom-Right


                          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

                          UR Rarity
                          Arc Rebellion Xyz Dragon
                          UR Rarity
                          Arc Rebellion Xyz Dragon
                          UR Rarity
                          Arc Rebellion Xyz Dragon
                          DARK
                          Arc Rebellion Xyz Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

                          R Rarity
                          D/D/D Wave High King Caesar
                          R Rarity
                          D/D/D Wave High King Caesar
                          R Rarity
                          D/D/D Wave High King Caesar
                          WATER
                          D/D/D Wave High King Caesar
                          • ATK:

                          • 2800

                          • DEF:

                          • 1800


                          2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

                          UR Rarity
                          Evilswarm Exciton Knight
                          UR Rarity
                          Evilswarm Exciton Knight
                          UR Rarity
                          Evilswarm Exciton Knight
                          LIGHT
                          Evilswarm Exciton Knight
                          • ATK:

                          • 1900

                          • DEF:

                          • 0


                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

                          UR Rarity
                          Number 90: Galaxy-Eyes Photon Lord
                          UR Rarity
                          Number 90: Galaxy-Eyes Photon Lord
                          UR Rarity
                          Number 90: Galaxy-Eyes Photon Lord
                          LIGHT
                          Number 90: Galaxy-Eyes Photon Lord
                          • ATK:

                          • 2500

                          • DEF:

                          • 3000


                          2 Level 8 monsters If this card has a "Photon" card as material, it cannot be destroyed by card effects. You can only use each of the following effects of "Number 90: Galaxy-Eyes Photon Lord" once per turn. ● When an opponent's monster activates its effect (Quick Effect): You can detach 1 material from this card; negate that monster's effect, and if the detached material was a "Galaxy" card, destroy that card. ● During your opponent's turn (Quick Effect): You can take 1 "Photon" or "Galaxy" card from your Deck, and either add it to your hand or attach it to this card as material.

                          SR Rarity
                          Raider's Knight
                          SR Rarity
                          Raider's Knight
                          SR Rarity
                          Raider's Knight
                          DARK
                          Raider's Knight
                          • ATK:

                          • 2000

                          • DEF:

                          • 0


                          2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

                          UR Rarity
                          Super Starslayer TY-PHON - Sky Crisis
                          UR Rarity
                          Super Starslayer TY-PHON - Sky Crisis
                          UR Rarity
                          Super Starslayer TY-PHON - Sky Crisis
                          DARK
                          Super Starslayer TY-PHON - Sky Crisis
                          • ATK:

                          • 2900

                          • DEF:

                          • 2900


                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.

                          Need 26 UR

                          UR Rarity
                          Kashtira Fenrir1 card
                          UR Rarity
                          Kashtira Unicorn1 card
                          UR Rarity
                          Maxx "C"1 card
                          UR Rarity
                          Nightmare Apprentice1 card
                          UR Rarity
                          Nightmare Magician1 card
                          UR Rarity
                          The Winged Dragon of Ra - Sphere Mode1 card
                          UR Rarity
                          Cyber Jar1 card
                          UR Rarity
                          Beyond the Pendulum1 card
                          UR Rarity
                          Black Luster Soldier - Soldier of Chaos1 card
                          UR Rarity
                          Borreload Dragon1 card
                          UR Rarity
                          Rasterliger1 card
                          UR Rarity
                          Topologic Zeroboros1 card
                          UR Rarity
                          Underworld Goddess of the Closed World1 card
                          UR Rarity
                          Astrograph Sorcerer1 card
                          UR Rarity
                          Odd-Eyes Pendulum Dragon1 card
                          UR Rarity
                          Performapal Monkeyboard1 card
                          UR Rarity
                          Odd-Eyes Arc Pendulum Dragon2 card
                          UR Rarity
                          Number 38: Hope Harbinger Dragon Titanic Galaxy1 card
                          UR Rarity
                          Odd-Eyes Rebellion Dragon Overlord1 card
                          UR Rarity
                          Lightning Storm1 card
                          UR Rarity
                          Monster Reborn1 card
                          UR Rarity
                          One Day of Peace1 card
                          UR Rarity
                          Pressured Planet Wraitsoth1 card
                          UR Rarity
                          Sky Iris1 card
                          UR Rarity
                          Triple Tactics Talent1 card

                          Main: 40 Extra: 15

                          SR Rarity
                          3 cardAbominable Unchained Soul
                          SR Rarity
                          3 cardAbominable Unchained Soul
                          Abominable Unchained Soul
                          DARK 8
                          Abominable Unchained Soul
                          • ATK:

                          • 3000

                          • DEF:

                          • 1500


                          You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.


                          SR Rarity
                          1 cardGorz the Emissary of Darkness
                          SR Rarity
                          1 cardGorz the Emissary of Darkness
                          Gorz the Emissary of Darkness
                          DARK 7
                          Gorz the Emissary of Darkness
                          • ATK:

                          • 2700

                          • DEF:

                          • 2500


                          When you take damage from a card in your opponent's possession: You can Special Summon this card from your hand. You must control no cards to activate and to resolve this effect. If Summoned this way, activate the appropriate effect, based on the type of damage: ● Battle damage: Special Summon 1 "Emissary of Darkness Token" (Fairy-Type/LIGHT/Level 7/ATK ?/DEF ?). Its ATK and DEF are each equal to the amount of battle damage you took. ● Effect damage: Inflict damage to your opponent equal to the amount of damage you took.


                          UR Rarity
                          1 cardKashtira Fenrir
                          UR Rarity
                          1 cardKashtira Fenrir
                          Kashtira Fenrir
                          EARTH 7
                          Kashtira Fenrir
                          • ATK:

                          • 2400

                          • DEF:

                          • 2400


                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Fenrir" once per turn. During your Main Phase: You can add 1 "Kashtira" monster from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can target 1 face-up card your opponent controls; banish it, face-down.


                          R Rarity
                          1 cardKashtira Ogre
                          R Rarity
                          1 cardKashtira Ogre
                          Kashtira Ogre
                          WATER 7
                          Kashtira Ogre
                          • ATK:

                          • 2800

                          • DEF:

                          • 1000


                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Ogre" once per turn. During your Main Phase: You can add 1 "Kashtira" Trap from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can excavate up to 5 cards from the top of your opponent's Deck, banish 1 excavated card, face-down, and place the rest on the top of the Deck in the same order.


                          UR Rarity
                          1 cardKashtira Unicorn
                          UR Rarity
                          1 cardKashtira Unicorn
                          Kashtira Unicorn
                          WIND 7
                          Kashtira Unicorn
                          • ATK:

                          • 2500

                          • DEF:

                          • 2100


                          If you control no monsters, you can Special Summon this card (from your hand). You can only use each of the following effects of "Kashtira Unicorn" once per turn. During your Main Phase: You can add 1 "Kashtira" Spell from your Deck to your hand. When this card declares an attack, or if your opponent activates a monster effect (except during the Damage Step): You can look at your opponent's Extra Deck, and if you do, banish 1 monster from it, face-down.


                          SR Rarity
                          1 cardLava Golem
                          SR Rarity
                          1 cardLava Golem
                          Lava Golem
                          FIRE 8
                          Lava Golem
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


                          UR Rarity
                          1 cardMaxx "C"
                          UR Rarity
                          1 cardMaxx "C"
                          Maxx "C"
                          EARTH 2
                          Maxx "C"
                          • ATK:

                          • 500

                          • DEF:

                          • 200


                          During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


                          UR Rarity
                          1 cardNightmare Apprentice
                          UR Rarity
                          1 cardNightmare Apprentice
                          Nightmare Apprentice
                          DARK 6
                          Nightmare Apprentice
                          • ATK:

                          • 2000

                          • DEF:

                          • 1700


                          You can Special Summon this card (from your hand) by discarding 1 card. You can only Special Summon "Nightmare Apprentice" once per turn this way. If this card battles a monster, neither can be destroyed by that battle. If this card is Normal or Special Summoned: You can add 1 Illusion monster from your Deck to your hand, except "Nightmare Apprentice". You can only use this effect of "Nightmare Apprentice" once per turn.


                          UR Rarity
                          1 cardNightmare Magician
                          UR Rarity
                          1 cardNightmare Magician
                          Nightmare Magician
                          DARK 7
                          Nightmare Magician
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          If this card battles a monster, neither can be destroyed by that battle. At the end of the Damage Step, if this card battled an opponent's monster: You can take control of that opponent's monster. Once per turn, at the start of the Damage Step, if another monster attacks: You can destroy 1 card on the field.


                          R Rarity
                          1 cardOdd-Eyes Wizard Dragon
                          R Rarity
                          1 cardOdd-Eyes Wizard Dragon
                          Odd-Eyes Wizard Dragon
                          DARK 7
                          Odd-Eyes Wizard Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2500


                          If this card is in your hand: You can Tribute 1 DARK monster; send 1 "Odd-Eyes Dragon" from your hand, Deck, or face-up field to the GY, and if you do, Special Summon this card. If this card in your possession is destroyed by an opponent's card and sent to your GY: You can Special Summon 1 "Odd-Eyes" monster from your Deck or GY, except "Odd-Eyes Wizard Dragon", then you can add 1 "Spiral Flame Strike" from your Deck to your hand.


                          SR Rarity
                          1 cardSanta Claws
                          SR Rarity
                          1 cardSanta Claws
                          Santa Claws
                          LIGHT 6
                          Santa Claws
                          • ATK:

                          • 1200

                          • DEF:

                          • 2500


                          You can Special Summon this card (from your hand) to your opponent's field in Defense Position, by Tributing 1 monster they control. If Summoned this way, once, during the End Phase of this turn: You can draw 1 card.


                          SR Rarity
                          1 cardScareclaw Kashtira
                          SR Rarity
                          1 cardScareclaw Kashtira
                          Scareclaw Kashtira
                          EARTH 7
                          Scareclaw Kashtira
                          • ATK:

                          • 0

                          • DEF:

                          • 2600


                          During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Scareclaw" card from your hand or GY. You can only use this effect of "Scareclaw Kashtira" once per turn. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. If your "Kashtira" or "Scareclaw" monster battles an opponent's monster, that opponent's monster's effects are negated until the end of this turn.


                          R Rarity
                          1 cardSpirit Reaper
                          R Rarity
                          1 cardSpirit Reaper
                          Spirit Reaper
                          DARK 3
                          Spirit Reaper
                          • ATK:

                          • 300

                          • DEF:

                          • 200


                          Cannot be destroyed by battle. After resolving a card effect that targets this face-up card, destroy this card. When this card inflicts battle damage to your opponent by a direct attack: Discard 1 random card from their hand.


                          SR Rarity
                          1 cardTearlaments Kashtira
                          SR Rarity
                          1 cardTearlaments Kashtira
                          Tearlaments Kashtira
                          WATER 7
                          Tearlaments Kashtira
                          • ATK:

                          • 2300

                          • DEF:

                          • 1200


                          During the Main Phase (Quick Effect): You can Special Summon this card from your hand, and if you do, banish 1 "Kashtira" or "Tearlaments" card from your hand or GY. If this card is Normal or Special Summoned: You can send the top 3 cards of either player's Deck to the GY. If this card is sent to the GY by card effect: You can send the top 2 cards of your Deck to the GY. You can only use each effect of "Tearlaments Kashtira" once per turn.


                          UR Rarity
                          1 cardThe Winged Dragon of Ra - Sphere Mode
                          UR Rarity
                          1 cardThe Winged Dragon of Ra - Sphere Mode
                          The Winged Dragon of Ra - Sphere Mode
                          DIVINE 10
                          The Winged Dragon of Ra - Sphere Mode
                          • ATK:

                          • -1

                          • DEF:

                          • -1


                          Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


                          R Rarity
                          1 cardZalamander Catalyzer
                          R Rarity
                          1 cardZalamander Catalyzer
                          Zalamander Catalyzer
                          FIRE 4
                          Zalamander Catalyzer
                          • ATK:

                          • 1600

                          • DEF:

                          • 200


                          You can reveal this card and 1 Fiend monster in your hand; Special Summon 1 of them and discard the other. When a monster is destroyed by battle involving your Fiend monster, while this card is in your GY: You can add this card to your hand. You can only use each effect of "Zalamander Catalyzer" once per turn.


                          UR Rarity
                          1 cardCyber Jar
                          UR Rarity
                          1 cardCyber Jar
                          Cyber Jar
                          DARK 3
                          Cyber Jar
                          • ATK:

                          • 900

                          • DEF:

                          • 900


                          FLIP: Destroy all monsters on the field, then both players reveal the top 5 cards from their Decks, then Special Summon all revealed Level 4 or lower monsters in face-up Attack Position or face-down Defense Position, also add any remaining cards to their hand. (If either player has less than 5 cards in their Deck, reveal as many as possible.)


                          UR Rarity
                          1 cardAstrograph Sorcerer
                          UR Rarity
                          1 cardAstrograph Sorcerer
                          Astrograph Sorcerer
                          DARK 71
                          Astrograph Sorcerer
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Stargazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Astrograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can choose 1 monster in the GY, Extra Deck, or that is banished, and that was destroyed this turn, and add 1 monster with the same name from your Deck to your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                          SR Rarity
                          1 cardChronograph Sorcerer
                          SR Rarity
                          1 cardChronograph Sorcerer
                          Chronograph Sorcerer
                          DARK 68
                          Chronograph Sorcerer
                          • ATK:

                          • 2000

                          • DEF:

                          • 1700


                          [ Pendulum Effect ] During your Main Phase: You can destroy this card, and if you do, take 1 "Timegazer Magician" from your hand or Deck, and either place it in your Pendulum Zone or Special Summon it. You can only use this effect of "Chronograph Sorcerer" once per turn. [ Monster Effect ] If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand, then you can Special Summon 1 monster from your hand. You can banish this card you control, plus 4 monsters from your hand, field, and/or GY (1 each with "Pendulum Dragon", "Xyz Dragon", "Synchro Dragon", and "Fusion Dragon" in their names); Special Summon 1 "Supreme King Z-ARC" from your Extra Deck. (This is treated as a Fusion Summon.)


                          UR Rarity
                          1 cardOdd-Eyes Pendulum Dragon
                          UR Rarity
                          1 cardOdd-Eyes Pendulum Dragon
                          Odd-Eyes Pendulum Dragon
                          DARK 74
                          Odd-Eyes Pendulum Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


                          SR Rarity
                          1 cardOdd-Eyes Phantasma Dragon
                          SR Rarity
                          1 cardOdd-Eyes Phantasma Dragon
                          Odd-Eyes Phantasma Dragon
                          DARK 8
                          Odd-Eyes Phantasma Dragon
                          • ATK:

                          • 3000

                          • DEF:

                          • 2500


                          [ Pendulum Effect ] You can discard 1 card; add 1 face-up Dragon Pendulum Monster from your Extra Deck to your hand. You can only use this effect of "Odd-Eyes Phantasma Dragon" once per turn. [ Monster Effect ] If you have 2 cards in your Pendulum Zones and a face-up "Odd-Eyes" Pendulum Monster in your Extra Deck: You can Special Summon this card from your hand. You cannot Pendulum Summon the turn you activate this effect. During damage calculation, if this card attacks an opponent's monster: You can make that opponent's monster lose 1000 ATK for each face-up Pendulum Monster in your Extra Deck, during damage calculation only. You can only use each effect of "Odd-Eyes Phantasma Dragon" once per turn.


                          SR Rarity
                          1 cardOdd-Eyes Phantom Dragon
                          SR Rarity
                          1 cardOdd-Eyes Phantom Dragon
                          Odd-Eyes Phantom Dragon
                          DARK 74
                          Odd-Eyes Phantom Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          [ Pendulum Effect ] Once per turn, when an attack is declared involving your face-up monster and an opponent's monster, if you have an "Odd-Eyes" card in your other Pendulum Zone: You can make that monster you control gain 1200 ATK until the end of the Battle Phase (even if this card leaves the field). [ Monster Effect ] When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of "Odd-Eyes" cards in your Pendulum Zones x 1200. You can only use this effect of "Odd-Eyes Phantom Dragon" once per turn.


                          UR Rarity
                          1 cardPerformapal Monkeyboard
                          UR Rarity
                          1 cardPerformapal Monkeyboard
                          Performapal Monkeyboard
                          EARTH 61
                          Performapal Monkeyboard
                          • ATK:

                          • 1000

                          • DEF:

                          • 2400


                          [ Pendulum Effect ] Unless you have a "Performapal" card in your other Pendulum Zone, this card's Pendulum Scale becomes 4. During your Main Phase, if this card was activated this turn: You can add 1 Level 4 or lower "Performapal" monster from your Deck to your hand. You can only use this effect of "Performapal Monkeyboard" once per turn. [ Monster Effect ] You can discard this card; reveal 1 "Performapal" or "Odd-Eyes" monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned/Set).


                          SR Rarity
                          2 cardPerformapal Skullcrobat Joker
                          SR Rarity
                          2 cardPerformapal Skullcrobat Joker
                          Performapal Skullcrobat Joker
                          DARK 48
                          Performapal Skullcrobat Joker
                          • ATK:

                          • 1800

                          • DEF:

                          • 100


                          [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


                          UR Rarity
                          2 cardOdd-Eyes Arc Pendulum Dragon
                          UR Rarity
                          2 cardOdd-Eyes Arc Pendulum Dragon
                          Odd-Eyes Arc Pendulum Dragon
                          DARK 78
                          Odd-Eyes Arc Pendulum Dragon
                          • ATK:

                          • 2700

                          • DEF:

                          • 2000


                          [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


                          SR Rarity
                          2 cardDuelist Alliance
                          SR Rarity
                          2 cardDuelist Alliance
                          Duelist Alliance
                          Spell Normal
                          Duelist Alliance

                            If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


                            UR Rarity
                            1 cardLightning Storm
                            UR Rarity
                            1 cardLightning Storm
                            Lightning Storm
                            Spell Normal
                            Lightning Storm

                              If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                              Tag(s):

                              UR Rarity
                              1 cardMonster Reborn
                              UR Rarity
                              1 cardMonster Reborn
                              Monster Reborn
                              Spell Normal
                              Monster Reborn

                                Target 1 monster in either GY; Special Summon it.




                                Tag(s):

                                UR Rarity
                                1 cardOne Day of Peace
                                UR Rarity
                                1 cardOne Day of Peace
                                One Day of Peace
                                Spell Normal
                                One Day of Peace

                                  Each player draws 1 card, and neither player takes damage until the end of the opponent's next turn.


                                  UR Rarity
                                  1 cardPressured Planet Wraitsoth
                                  UR Rarity
                                  1 cardPressured Planet Wraitsoth
                                  Pressured Planet Wraitsoth
                                  Spell Field
                                  Pressured Planet Wraitsoth

                                    When this card is activated: You can add 1 "Kashtira" monster from your Deck to your hand. Monsters you control gain 100 ATK/DEF for each different Attribute on the field. If a "Kashtira Shangri-Ira" you control activates an effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only activate 1 "Pressured Planet Wraitsoth" per turn.


                                    UR Rarity
                                    1 cardSky Iris
                                    UR Rarity
                                    1 cardSky Iris
                                    Sky Iris
                                    Spell Field
                                    Sky Iris

                                      Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


                                      SR Rarity
                                      1 cardSpiral Flame Strike
                                      SR Rarity
                                      1 cardSpiral Flame Strike
                                      Spiral Flame Strike
                                      Spell Normal
                                      Spiral Flame Strike

                                        Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        UR Rarity
                                        1 cardTriple Tactics Talent
                                        Triple Tactics Talent
                                        Spell Normal
                                        Triple Tactics Talent

                                          If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                                          Tag(s):

                                          SR Rarity
                                          1 cardHeavy Storm Duster
                                          SR Rarity
                                          1 cardHeavy Storm Duster
                                          Heavy Storm Duster
                                          Trap Normal
                                          Heavy Storm Duster

                                            Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.




                                            Tag(s):

                                            SR Rarity
                                            1 cardMirror Force
                                            SR Rarity
                                            1 cardMirror Force
                                            Mirror Force
                                            Trap Normal
                                            Mirror Force

                                              When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                              SR Rarity
                                              1 cardBeast-Eyes Pendulum Dragon
                                              SR Rarity
                                              1 cardBeast-Eyes Pendulum Dragon
                                              Beast-Eyes Pendulum Dragon
                                              EARTH 8
                                              Beast-Eyes Pendulum Dragon
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2000


                                              1 DARK Dragon-Type monster + 1 Beast-Type monster Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"), and cannot be Special Summoned by other ways. If this card destroys a monster by battle: Inflict damage to your opponent equal to the original ATK of the Beast-Type Fusion Material used for this card's Summon.


                                              SR Rarity
                                              1 cardExtox Hydra
                                              SR Rarity
                                              1 cardExtox Hydra
                                              Extox Hydra
                                              WATER 4
                                              Extox Hydra
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2000


                                              2+ monsters you control, Special Summoned from the Extra Deck Monsters your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link) as any material used for this card's Fusion Summon lose ATK equal to their own original ATK. When this card inflicts 1000 or more battle damage to your opponent: You can draw 1 card for every 1000 damage you inflicted.


                                              R Rarity
                                              1 cardOdd-Eyes Vortex Dragon
                                              R Rarity
                                              1 cardOdd-Eyes Vortex Dragon
                                              Odd-Eyes Vortex Dragon
                                              WIND 7
                                              Odd-Eyes Vortex Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 3000


                                              1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                                              SR Rarity
                                              1 cardRune-Eyes Pendulum Dragon
                                              SR Rarity
                                              1 cardRune-Eyes Pendulum Dragon
                                              Rune-Eyes Pendulum Dragon
                                              DARK 8
                                              Rune-Eyes Pendulum Dragon
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2000


                                              "Odd-Eyes Pendulum Dragon" + 1 Spellcaster-Type monster If this card was Fusion Summoned using a Pendulum Summoned monster(s) on the field as Fusion Material, it is unaffected by your opponent's card effects this turn. Apply the appropriate effect, depending on the original Level of the monster used as Fusion Material that was not "Odd-Eyes Pendulum Dragon". ● Level 4 or lower: This card can make up to 2 attacks on monsters during each Battle Phase. ● Level 5 or higher: This card can make up to 3 attacks on monsters during each Battle Phase.


                                              UR Rarity
                                              1 cardBeyond the Pendulum
                                              UR Rarity
                                              1 cardBeyond the Pendulum
                                              Beyond the Pendulum
                                              DARK
                                              Beyond the Pendulum
                                              • ATK:

                                              • 1200

                                              • LINK-2

                                              Link Arrow:

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                                              2 Effect Monsters, including a Pendulum Monster If this card is Link Summoned in the Extra Monster Zone: You can pay 1200 LP; add 1 Pendulum Monster from your Deck to your hand, but for the rest of this turn, unless you Pendulum Summon after this effect resolves, you cannot activate monster effects, and the effects of any cards in your Pendulum Zones are negated. If 2 monsters with different original Levels are Pendulum Summoned at the same time to the zones this card points to: You can target 2 cards on the field; destroy them. You can only use this effect of "Beyond the Pendulum" once per turn.


                                              UR Rarity
                                              1 cardBlack Luster Soldier - Soldier of Chaos
                                              UR Rarity
                                              1 cardBlack Luster Soldier - Soldier of Chaos
                                              Black Luster Soldier - Soldier of Chaos
                                              EARTH
                                              Black Luster Soldier - Soldier of Chaos
                                              • ATK:

                                              • 3000

                                              • LINK-3

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                                              3 monsters with different names If this card was Link Summoned using a Level 7 or higher monster(s) as material, your opponent cannot target it with card effects, also it cannot be destroyed by your opponent's card effects. When this card destroys an opponent's monster by battle: You can activate 1 of these effects; ● This card gains 1500 ATK. ● This card can make a second attack during the Battle Phase of your next turn. ● Banish 1 card on the field.


                                              UR Rarity
                                              1 cardBorreload Dragon
                                              UR Rarity
                                              1 cardBorreload Dragon
                                              Borreload Dragon
                                              DARK
                                              Borreload Dragon
                                              • ATK:

                                              • 3000

                                              • LINK-4

                                              Link Arrow:

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                                              Right

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                                              3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                                              UR Rarity
                                              1 cardRasterliger
                                              UR Rarity
                                              1 cardRasterliger
                                              Rasterliger
                                              LIGHT
                                              Rasterliger
                                              • ATK:

                                              • 2000

                                              • LINK-4

                                              Link Arrow:

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                                              2+ monsters, except Tokens You can target 1 Link Monster in either GY; this card gains ATK equal to that target's ATK until the end of this turn. You can Tribute any number of your monsters this card points to; destroy an equal number of cards on the field. You can only use each effect of "Rasterliger" once per turn.


                                              UR Rarity
                                              1 cardTopologic Zeroboros
                                              UR Rarity
                                              1 cardTopologic Zeroboros
                                              Topologic Zeroboros
                                              DARK
                                              Topologic Zeroboros
                                              • ATK:

                                              • 3000

                                              • LINK-4

                                              Link Arrow:

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                                              2+ Effect Monsters You cannot Summon/Set monsters to any Extra Monster Zone this card points to. Gains 200 ATK for each banished card. If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Banish all cards on the field. Once per turn, during the Standby Phase of the next turn after this card was banished by its own effect: Special Summon this banished card.


                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              UR Rarity
                                              1 cardUnderworld Goddess of the Closed World
                                              Underworld Goddess of the Closed World
                                              LIGHT
                                              Underworld Goddess of the Closed World
                                              • ATK:

                                              • 3000

                                              • LINK-5

                                              Link Arrow:

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                                              4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                              UR Rarity
                                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                              UR Rarity
                                              1 cardNumber 38: Hope Harbinger Dragon Titanic Galaxy
                                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                                              LIGHT
                                              Number 38: Hope Harbinger Dragon Titanic Galaxy
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              2 Level 8 monsters Once per turn, when a Spell Card or effect is activated on the field (Quick Effect): You can negate that effect, and if you do, attach that card to this card as material. When an opponent's monster declares an attack: You can detach 1 material from this card; change the attack target to this card and perform damage calculation. If a face-up Xyz Monster(s) you control is destroyed by battle or card effect: You can target 1 face-up Xyz Monster you control; it gains ATK equal to 1 of those destroyed monster's original ATK.


                                              R Rarity
                                              1 cardOdd-Eyes Absolute Dragon
                                              R Rarity
                                              1 cardOdd-Eyes Absolute Dragon
                                              Odd-Eyes Absolute Dragon
                                              WATER
                                              Odd-Eyes Absolute Dragon
                                              • ATK:

                                              • 2800

                                              • DEF:

                                              • 2500


                                              2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                                              R Rarity
                                              1 cardMagician of Hope
                                              R Rarity
                                              1 cardMagician of Hope
                                              Magician of Hope
                                              LIGHT8
                                              Magician of Hope
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              [ Pendulum Effect ] Once per turn, when a monster declares an attack: You can negate that attack, then destroy this card. [ Monster Effect ] 2 Level 4 monsters If you can Pendulum Summon Level 4, you can Pendulum Summon this face-up card in your Extra Deck. You can detach 1 material from this card; Special Summon 1 Level 7 or lower Pendulum Monster from your hand in Defense Position, but negate its effects, then you can place this face-up card in your Pendulum Zone. You can only use this effect of "Magician of Hope" once per turn. If this card is Pendulum Summoned: You can target 1 Pendulum Monster in your GY; attach it to this card as material.


                                              SR Rarity
                                              1 cardOdd-Eyes Raging Dragon
                                              SR Rarity
                                              1 cardOdd-Eyes Raging Dragon
                                              Odd-Eyes Raging Dragon
                                              DARK1
                                              Odd-Eyes Raging Dragon
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              [ Pendulum Effect ] Once per turn, if you have no cards in your other Pendulum Zone: You can place 1 Pendulum Monster from your Deck in your Pendulum Zone. [ Monster Effect ] 2 Level 7 Dragon-Type monsters If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card in your Extra Deck. If this card in the Monster Zone is destroyed: You can place it in your Pendulum Zone. If this card is Xyz Summoned using an Xyz Monster as Material, it gains these effects. ● It can make a second attack during each Battle Phase. ● Once per turn: You can detach 1 Xyz Material from it; destroy as many cards your opponent controls as possible, and if you do, this card gains 200 ATK for each, until the end of this turn.


                                              UR Rarity
                                              1 cardOdd-Eyes Rebellion Dragon Overlord
                                              UR Rarity
                                              1 cardOdd-Eyes Rebellion Dragon Overlord
                                              Odd-Eyes Rebellion Dragon Overlord
                                              DARK4
                                              Odd-Eyes Rebellion Dragon Overlord
                                              • ATK:

                                              • 3000

                                              • DEF:

                                              • 2500


                                              [ Pendulum Effect ] Once per turn: You can Special Summon this card from your Pendulum Zone, then Special Summon from your Extra Deck, 1 "Rebellion" or "The Phantom Knights" monster, using this card as material (this is treated as an Xyz Summon), then you can attach 1 card from your Pendulum Zone to it as material. [ Monster Effect ] 2 Level 7 monsters You can also Xyz Summon this card by using a "Rebellion" Xyz Monster you control as material. (Transfer its materials to this card.) If you can Pendulum Summon Level 7, you can Pendulum Summon this face-up card from your Extra Deck. This card that was Xyz Summoned using a Rank 7 Xyz Monster as material can make up to 3 attacks during each Battle Phase. If this card in the Monster Zone is destroyed: You can place this card in your Pendulum Zone. You can only Special Summon "Odd-Eyes Rebellion Dragon Overlord(s)" once per turn.


                                              master-duel
                                              -Eyes Dragon
                                              5

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